Features:
- It's a set of fully customizable ICE nodes
- It's scalable, from only a few basic compounds for building basic hair, to very complex structures.
- Hair styling that always consider whole shape of hair. User can do styling in fraction of time, compared to classic hair systems.
- Styling works well for short and for long hair.
- Unlimited hair length, unlimited number of hair segments.
- Styling by loft cross sections, by following the NURBS surfaces, or by procedural strand profiles.
- Automatic generation of details, but always with full control. Locks, clumps, curls, grouping, turbulence, are created by ICE compounds.
- Procedurally generated fur, that takes inital orientation form emitter's UV layout. Fur can use the hair modifiers.
- Support for ICE simulation engines
- Only factory ICE nodes from Softimage 7.01 were used, so it should work nicely with any Softimage from 7.01 above.
Read more about these ICE nodes:
Kristinka Hair Node Reference, written by Reinhard Claus.
SI Community rendering tests thread
SI Community announcement thread
SI Community ICE compound thread
XSI Base thread
Downloads for version 2.0:
Compounds, sample Softimage models, HTML documentation.
Docs online.
Downloads for older versions:
Styling Tutorial for using "Follow NURBS" modifier, together with support files
Styling Tutorial for using "Follow NURBS" modifier, online
FLV movie - in action, experimental simulation, using Strand Dynamics nodes from PhilPack
MT_Strands addon - it's necessary for some nodes to work
ICE compounds, sample Softimage models - version from March 2010
ICE compounds, sample Softimage models - version from September 2009
ICE compounds, sample Softimage models, that works without extra addons- version from May 2009
Styling Tutorial for using "Follow NURBS" modifier, together with support files
Styling Tutorial for using "Follow NURBS" modifier, online
Old release from 02 May 2009 - only hair styling, no simulation
It's tested with XSI 7.01. For other
versions, It should works nicely too.
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